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Hell Double Claw

Hell Double Claw

Civilization
Darkness
Type
Cross Gear
Cost
2
  • Cross Gear (Put this card into the battle zone. To cross this card with a creature, pay this card's cost again. When that creature leaves the battle zone, this card remains in the battle zone.)
  • When the crossed creature wins a battle, destroy it.
  • The crossed creature gets "double breaker".

The rules engine cannot play this card yet, so it cannot go in decks.

Printing

SetNumberRarity
DM-1458/110Uncommon