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Crimson Rifle

Crimson Rifle

Civilization
Fire
Type
Cross Gear
Cost
1
  • Cross Gear (Put this card into the battle zone. To cross this card with a creature, pay this card's cost again. When that creature leaves the battle zone, this card remains in the battle zone.)
  • Instead of having the crossed creature attack, you may tap it to use this ability. Destroy one of your opponent's creatures that has power 2000 or less.

The rules engine cannot play this card yet, so it cannot go in decks.

Printing

SetNumberRarity
DM-1464/110Uncommon