← All cards
Greatmarch Energy
- Civilization
- Water
- Type
- Spell
- Cost
- 3
- Shield trigger (When this card is put into your hand from your shield zone, you may play it immediately for no cost.)
- Launcher Energy: Great Mecha King (When you cast this spell, you may tap any number of your untapped non-evolution Great Mecha Kings in the battle zone.) Reveal a number of cards from the top of your deck equal to double the number of Great Mecha Kings you tapped when you cast this spell. Put all Great Mecha Kings into your hand and put the rest on the bottom of your deck in any order.
The rules engine cannot play this card yet, so it cannot go in decks.
Printing
| Set | Number | Rarity |
|---|---|---|
| DM-20 | 11/55 | Rare |