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Flash Armor
- Civilization
- Light
- Type
- Spell
- Cost
- 3
- Shield trigger (When this card is put into your hand from your shield zone, you may play it immediately for no cost.)
- Whenever one of your creatures would be destroyed this turn, that creature stays in the battle zone instead.
The rules engine cannot play this card yet, so it cannot go in decks.
Printing
| Set | Number | Rarity |
|---|---|---|
| DM-22 | 23/55 | Uncommon |